PlayerSync leverages Cloudflare's R2 storage. What's this mean for you? We've got near limitless bandwidth on tap, no slowdowns, no bottlenecks, all the speed for your sync needs. PlayerSync scales, too, from 10s of users to 10s of thousands of users, no problem.
Everyone hates lag, poor FPS and computer lockups, so we've worked to alleviate a lot of the issues. PlayerSync handles compression server-side, taking the giant mods and turning them into something manageable for your PC. This means faster downloads, less RAM/VRAM usage, and more frames for your viewing pleasure.
With our central server located in North America, we've worked to build out a global file delivery network to ensure you still get the best possible speeds, regardless where you call home. PlayerSync replicates R2 storage buckets, providing content caches in EU, NA, and OCE.
"Just wanted to say that the difference in performance I felt last night with 50-60 people synced was incredible. I used to think my game was on the verge of crashing if I turned my camera too fast in that big a crowd vs last night I barely noticed any hitching.""So far the auto-compress has been doing wonders. Practically cut down all lag last venue I attended to""I already knew it was, but holy shit PlayerSync is GOATed.""I'm at almost 60 pairs and not even a bit of lag"
FREE Vanity IDs (Players and Syncshells)
Broadcast Sync - Never shout again!
ZoneSync - Open world pairing
Global file CDN with auto compression
Player Analysis Viewer
Auto-pause feature enhancements
Active development based on community feedback
PlayerSync is an open source plugin. Check the Discord for ways you can support this community project.